This series of levels was developed for Super Crowd Entertainment as part of the Dreamhack Beyond 2021 online experience.
As a complement to the real-life convention, this space offered companies and single clients the possibility to host their content and marketing as part of an online multiplayer space with a narrative framing. Visitors could explore many spaces, progressing through the game's story while gathering collectibles and perusing the various marketing material on display in the many booths.
This specific section was conceive as a 1800s World Expo fair, under attack by Kaijus. This concept was exptremy fun to work with and offerend a lot of different possibilities for self-expression through the design of the play space.
For this project, I created all the spaces depicted from concept to shipped level, as well as helping concept the theme and blocking out all the levels for this section of the experience.
I am not directly associated with the companies os persons who'se booths are displayed in the screenshots, this work was posted with the approval of the Super Crowd team.